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Despotism 3k achievements guide
Despotism 3k achievements guide




  1. Despotism 3k achievements guide how to#
  2. Despotism 3k achievements guide generator#

Despotism 3k achievements guide generator#

Just make sure your Food Generator is up-to-date and fully staffed - that should be enough. I don't have any specific strategy for this one. Get to Day 14 without losing a single puny human to starvation Don't even try managing facilities - you'll need both those arms constantly dropping humans into bioreactor. Aside from that, just play it safe and be sure that buying upgrades won't drop you below the 50% threshold. Reach day 6 while never having less than 50% power No Country for Weaklings chip is optimal for this. Get to Day 6 without improving the Power GeneratorĪs description suggests - invest in 2-3 upgrades of breeding tube and drop all excessive puny humans into bioreactor. I also recommend upgrading breeding tube twice. That means you need at least two Storage upgrades (to get 30 humans capacity). You need to HAVE 30 puny humans before Day 2 ends. It does not specify the facility, but for me the easiest way was just not using bioreactor from start until the end of day 2.ĭescription is misleading. Sorted from quickest to longest.ĭon’t use a facility for two days straight In general, I suggest trying each as a separate run. In this section I have put all achievements that require specific behavior for set amount of days. I'll refer you to other guides by angeleyes27 and Malibloo for details about particular events. Since you need story events from the first campaign only, I recommend getting as many random ones as possible, while working for all the story events in the first campaign, and then switching to endless mode to finish the rest. If it's yellow (like bottom one on screenshot) - you already choose this one in previous run.Īs noted by Geoluread in the comments, some random events only appear in the second campaign and endless mode. On the left side of each option there is a little bulb. However, devs made it easier for us to keep track of our choices: Kudos to Geoluread and SrPilha for verifying this. Kill 10,000 puny humans throughout the gameįor both "Genocide" achievements, you don't need to kill them in a single run. Kill 1000 puny humans throughout the game These are achievements that require a fair amount of grind and/or time.įor both "Worker" achievements, you don't need to produce it in a single run. You need to lose on the last day (24-th day of campaign) Be sure to always choose the best possible option in events and keep your fingers crossed.įinish the campaign while always choosing the first answer in dialogues Especially Satan event seams to be crucial for successful attempt. It's impossible to win in this mode without some lucky events at the beginning.

despotism 3k achievements guide

To unlock Hardcore Chip, you need to finish the campaign at least once. Not many tips other than that, just play the game until you get it.įinish the first campaign with the "Hardcore" chip After you encounter it, you may also choose "Small planet Chip", that shortens days from the start.įor me, the best one to play was No Country for Weaklings chip. There is an event that shortens each day by one phase, that may be helpful. *check "Almost There!" achievement description carefully. In this section, I also placed achievements that require you to win* with special conditions. These are the achievements that you get after surviving set amount of days or finishing campaign (survive 25 days). Unlocks after all other chips are available. NO COUNTRY FOR WEAKLINGS - My personal favorite.To get it, you must strike a deal with Cthulhu in The Old One event.

despotism 3k achievements guide

CULT - You start with 4 tentacles, 10 ghosts in wheel and permanent Heatwave.It unlocks after getting Enough for me! achievement. ONE-ARMED BANDIT - You start with one arm.They can't be from Hole event, and they can't all die. To unlock, survive for 3 days with teleporting humans. RNJESUS - Half of humans can teleport.(Conjoined twins)īiter - Choose option 2 and then 2 again (Zombies) To unlock it, you need to get those three events (it can happen in separate runs): MUTANTS - You start with all humans as conjoined mutants and giant mutant baby.To unlock, choose option 2 in EventName event.

despotism 3k achievements guide

  • SMALL PLANET - Days are half shorter (10 seconds instead of 20).
  • To unlock, choose options 2-1 in Partner in conversation event. Instead, you increase storage by a Matrix-like human battery system.
  • JARRING POWER - You don't get additional storage each day.
  • EASY - NEVER USE IT! It disables achievements.
  • Despotism 3k achievements guide how to#

    Therefore, below is list of all chips with requirements how to obtain them. Many achievements get significantly easier, if you're using the right chip.






    Despotism 3k achievements guide